Showing posts with label dungeons and dragons. Show all posts
Showing posts with label dungeons and dragons. Show all posts

Friday, February 6, 2015

Dungeon Synth Explorations - Part 3 - Deivlforst Records


You can read Part 1 of the series here, and Part 2 here.

For this part of the series, instead of exploring the works of one particular artist, I'd like to look at a group of artists that make up a black metal / dungeon synth collective that are also the brains behind Germany's mysterious Deivlforst Records.

So from what I can tell, our story begins in the mid-1990s when a dude named Grimrik (I think his real name is Erik, so grim + Erik?) starts up a dungeon synth project called Nazgûl.   It's pretty short-lived, but gets the ball rolling.   Grimrik then joins up with another guy named Nargor (he goes by Solvalt nowadays) and they form the black metal band Dysterwald.   They released only one demo (on their own label, Dark Forest Productions), before disappearing.

Grimrik
Anyway, fast forward to 2011.   Grimrik has returned to the scene, this time starting a new project called Arath.   It looks like Arath originally began as a solo endeavor, but Grimrik was soon joined by his buddy Murgrind.   Dark Forest Productions is also resurrected, with its name changed to Deivlforst Records.   Arath's first record (self-titled, "Arath" (2013)) is a dungeon synth album, but by 2014 it looks like Grimrik's old pal Nargor (now known as Solvalt) joined the band and began to play grim black metal.   "Ungedul" was released in 2014 as a follow-up to their self-titled debut, and, while it has some dungeon synth instrumental tracks, it's more of a black metal album than anything else.

So why am I explaining all of this?   Well, I guess when Solvalt joined Arath they decided to make Arath a spiritual successor to their old band (Dysterwald) and both Grimrik and Murgrind started releasing their own dungeon synth solo albums!   Pretty cool!   As a bonus, all of these albums have their own conceptual storylines and shit. Let's get to it!!

Arath (2013) - Arath

Wow!  What a way to start the journey!!   This is some really killer epic dungeon synth in the "old-school" style!   According to the Bandcamp page for this album:

This epic medieval synth adventure is the first part of a trilogy - the story of Arath!

...All lyrics and titles are written in a complete fantasy language.  Understand CD I as an introduction with the first parts of his journey and challenge. At the end of the CD, you´ll see that the mood is changing into a more dark feeling... Arath goes over to "Ungedul" ("Att Ungedul" means "To Ungedul")

Of course, "Ungedul" is the title of their next album (released in 2014), but since it's black metal we're not going to go into that (at least for this post). Anyway, it's obvious that these dudes are serious!  An epic medieval synth adventure?   A trilogy of concept albums?   All lyrics and titles are written in a complete fantasy language?   Sign me the fuck up!! But does the music actually stand up to the hype?

It does indeed!   This is top-notch old-school style dungeon synth in the vein of the godfathers of the genre (Mortiis, Wongraven, etc.).   It's fairly simplistic in its approach, opting more for an ominous, foreboding, majestic atmosphere.   You are immediately transported to a realm of crumbling castles, starving peasants, and plague-ridden villages, all hoping for a group of heroes to save them from their sorrow and turmoil.    Highly recommended as background music if you're playing an old-school D&D module or some other epic low-fantasy RPG with a Crapsack World setting.   Truly great stuff, one of the best of the old-school style dungeon synth albums that I've ever heard so far.
All of the songs are great, but my favorite is definitely "Nattdraemr: Hergrim oev Langrim".
You can listen to the album here.

Journey Through the Mountain (2013) - Murgrind

As I mentioned before, since I guess since Arath is now just a regular black metal band, both Murgrind and Grimrik made the decision to continue making dungeon synth music as solo artists!   In early December 2013, Murgrind released his debut album.   We know that with the first Arath album, it was more or less a joint production between Murgrind and Grimrik, so how is the music going to sound when you take Grimrik out of the equation?  Before we get to that though, let's look at the info for this album on Murgrind's Bandcamp page:

On his debut album MURGRIND concerns himself with the mood of ritualism, secret depths and archaic barbarity.  Journey Through The Mountain is a soundtrack to a long dangerous trip through the biggest of all mountains in MURGRIND's fantasy world.  The listener is supposed to have the feeling of wit-nessing exactly this trip - but at the same time creating his/her own imaginary world.
The story is just slightly explained in the booklet to give the listeners space for their own interpretation.

Hell yeah!! This is exactly what I'm talking about!   But can Murgrind handle pulling off an epic dungeon synth album all by himself???

Murgrind definitely lifts, bro!
YES!!  This album is fucking awesome as well!   It's kind of strange that within the past couple of years these dudes just came out of nowhere and immediately started releasing really high quality dungeon synth.   For most musicians (regardless of the genre), usually they need a few demos or a couple EPs or a full-length album under their belt in order to really get the ball rolling.   This doesn't seem to be the case with the Deivlforst crew so far, at least in terms of their dungeon synth output.  The mood of this album is quite similar to Arath's self-titled that I was talking about earlier in this post.   You could honestly put this on right after the Arath record and I doubt anyone would be able to notice the difference.   Very high quality, excellent, mysterious and intriguing old-school style dungeon synth.   Another killer release!! Highly, highly recommended!!

If you want to check this album out, I recommend the songs "Into the Magic Abyss" and "Legend of the Ancient Horde"!  Oh, and if you buy the album on their Bandcamp, as a bonus you get a couple tracks that are tributes to Mortiis (that sound fucking awesome), AND a "Seamless mix" of the whole album (whatever the fuck that means)!!  

You can listen to the album here.

PS- If you're going to have horn leads in your dungeon synth, both Arath and Murgrind get it just right!   THIS is how you want your horns to sound!

Eisreich (2014) - Grimrik

Not to be outdone by his Arath bandmate, Grimrik released his own dungeon synth debut in early March 2014.   I wasn't sure what to expect, since the press release for this album on Grimrik's Bandcamp page was a little bit different than the ones for Murgrind and Arath:

The music of GRIMRIK is inspired by the arctic / polar myth. The subject of this first album is the descending of the impalpable ethereal ancestors of the primordial race of mankind. 

The enlightenment should proceed alone.

Hmm... interesting! Anyway, let's talk about the music!

While I definitely appreciate the creativity and conceptual vision of the album and all of that stuff, I'm definitely not feeling it as much as the Murgrind and Arath albums.   While I suppose this is still dungeon synth, as background music for an RPG sesh it would definitely work better for a hard sci-fi campaign (like Blue Planet) or Call of Chthulhu rather than your typical dungeon exploration game of choice.   Do you remember that one ambient track off of Burzum's Filosofem ("Rundtgåing av den transcendentale egenhetens støtte")?    It kind of sounds like that.   It's certainly not bad though!  It just makes me think of exploring glaciers on an ice planet of a faraway galaxy or something.

You can listen to the album here.

Ash Nazg Durbatulûk​.​.​. (1996) - Nazgûl

I didn't want to end on that note, so as a bonus let's check out Grimrik's pre-Dysterwald dungeon synth project, Nazgûl!!

Unfortunately I haven't bought this album off the Deivlforst's Bandcamp page so I can't listen to all of the tracks, but if you decide to check it out, don't let the wacky intro turn you off.   The next available song, "Boromirs Begräbnis" is a lot better...even if it's still nowhere near as good as the stuff these guys are putting out now.   Oddly enough though, I like this a lot better than Grimrik's "Eisreich" album haha.   This is pretty straightforward, lo-fi dungeon synth that wouldn't sound out of place on an early Mortiis record...which is meant as a compliment!   It's not the most original stuff in the world, but definitely gets the job done in terms of being great background music for fantasy RPG grognards.   Minimalistic, primitive, and perfect for a night of dark dungeon exploration!

You can listen to the album here.

Check out all of this music at Deivlforst Record's Bandcamp: http://deivlforst.bandcamp.com/
Keep updated about Arath: https://www.facebook.com/pages/Arath-Official/289544034445414
Keep updated about Murgrind: https://www.facebook.com/Murgrind
Keep updated about Grimrik: https://www.facebook.com/pages/Grimrik/845278362169140

Monday, December 15, 2014

Interview with Erang!!


Interview conducted via email, December 2014.

Listen and support Erang's music: http://erang.bandcamp.com
Keep updated about Erang: https://www.facebook.com/kingdomoferang
Erang's channel: http://www.youtube.com/user/songsoferang

WULF:  The new album, "We Are the Past", is incredible.   Some songs would work well for a love song, others are quite sad, and almost all of them are quite beautiful and vaguely majestic or fantastical.   It's obvious that Erang's sound has evolved dramatically over the past couple of years, especially if you compare this new album to your first few releases.   How did this change in style come about?   It seems to draw on many influences and world music, giving quite an exotic feel but without being able to pinpoint specifically which culture or region of the world it comes from.  Do you know what I mean?   It sounds very eclectic, but cohesive at the same time.  How has the reaction been from your fans?  Also, is that you on the cover art, is it "Erang", or another character?

ERANG: Well, that's many different questions ;).

It's true that my sound has evolved but it's not a conscious process. I make music as it comes to me and as I feel right when I'm composing : so my next album could be pure old school Dungeon Synth or, on the opposite, something completely different. Right now, I don't have any idea about it. However, on the last album "We Are The Past" I definitely wanted to use some medieval and traditional instruments even if I'm not doing realistic folk music : it is all music from the Erang's Kingdom folklore.

I got a lot of good and positive feedback and emails from my listeners and I thank them from the bottom of my heart for that. Some people who are really into pure Dungeon Synth music found it a bit too much diverse and far from "true" Dungeon Synth and I totally understand that. About the cover art : it is not me, it is not Erang… I will say it it the spirit of the past, some ancient figure.

WULF:   I was pretty shocked to find out that you don't come from a black metal background, just because I feel like dungeon synth is essentially an offshoot of black metal.   That's how I got into it anyway, and I assumed it would be the same for anyone else who would want to make the same kind of ambient music in the vein of early Mortiis, Vond, Burzum, Lord Wind, Ildjarn, Wongraven, etc.   According to interviews, it seems like you come from more of an role-playing game background.   Anyway, my question is, why don't you play role-playing games anymore?   What happened?   Why is the creation of Erang's music your only chance at entering back into that world?

ERANG: I don't play role-playing games anymore because there is unfortunately only 24 hours in a day.

I work, I have a family, I make music, etc… Role-playing is a very beautiful but time consuming passion. In an ideal world I would love to spend a whole weekend playing it but I cant. So I focus on music.


WULF: A common theme or atmosphere that appears on all of Erang's songs is that of nostalgia.   Why do you feel like nostalgia is important?   What would you say to those who would tell you that it is pointless to dwell on the past, and instead move on with life?

ERANG: To me, being nostalgic is not being stuck in the past. I use my nostalgia as a strength to express my creativity and it helps me to deal with everyday life, in the present. So I'm not whining everyday about the good old days : I remember them with a warm heart and it makes me happy.

WULF: I really identify with your concept of "naive art" that you have mentioned before in other interviews, especially because I want to create my own dungeon synth as well.   Not to give away your own set up or reveal too much about your own recording or production, but what advice can you give to people like me who want to start out making their own dungeon synth?

ERANG: The first thing, I think , is to listen to Dungeon Synth and fantasy music to get inspired : not to copy, but to "get the vibes" of it.
And these are some tips I gave on a previous interview and that I personally try to follow :

-          Do not add a lot of things and layers if the foundation (the main melody) is not strong.

-          Do not spend too much time with technical questions or finding the "last new top" plugins or sample pack or whatever: compose music instead of thinking about it.

-          Most important: always stay true to your own feelings and passion. Do not ignore the outside world but do not get obsessed with it.


WULF:  I know "Wine and Beer" on the new album is more of a folk rock song (and arguably the furthest away from the typical Erang style we've heard so far), but would you ever consider expanding Erang's sound further, like black metal or minimalist dark ambient (such as Lustmord's "The Dark Places of the Earth")?    Also, do you have any other bands/musical projects, or anything else that is similar to Erang in style?

ERANG: As I said in a previous answer, there is not really a "plan" when I start working on a new album. It goes in several directions until I find the "general mood" of the album and work around it. So the new album might be in any style (related, of course, to Fantasy aesthetic and the spirit of the Kingdom of Erang). About the last part of your question : I don't have other projects similar to Erang.

WULF:  Have you ever considered expressing Erang's essence via a different artistic medium, such as writing or film?   I know I speak for a lot of fans when I say that it would be awesome to read stories about the world of Erang, or an RPG module, a map, anything!!   Also, will we ever see an Erang music video?

ERANG: Definitely : I've already released a free e-book with drawings inspired by my music ( "A New Chapter In A Very Old Book") and I’m really thinking about some writings (poems or short stories). Right now, I've absolutely not started to work on anything like this but it is really something that sounds interesting to me. About a music video, that’s also something that could be great : a video with animated drawings would be a good idea but, at the moment, this is too much work for me. But I keep that in mind.

WULF:   I always read interviews where musicians are asked about their musical influences, but rarely is literature discussed.   Are there any books that were particularly influential in the creation of your music, or anything that you can recommend to your fans that would help us understand the music of Erang from a more philosophical or metaphysical  point of view?

ERANG: About literature that inspired me I'll be very classic and not original : Tolkien. Everything from him.
Since I’m child, the characters he created are my companions.
That being said, my inspiration comes more from small things from my personal story and cultural reference from my childhood. Also movies such as Dark Crystal, Conan, Legend, Willow, etc.
My philosophy is simple : we all have some kind of personal kingdom within us… and I hope that when you're listening to my music, it helps you to find again the way to your own private Kingdom.

WULF: What are your thoughts on the future of dungeon synth at this point in time?   What do you hope to accomplish with Erang?   I know you just released an album, but do you have anything planned for Erang in the near future?

ERANG: There are a lot of great artists in this genre and I’m very confident with it!
Concerning Erang, right now, I need to take some breathing because I've released a lot of albums and I need to refresh my inspiration. So maybe I will work on some writings, I don't know right now, everything is possible… In 2015, I will also try to figure a way to release my previous albums in physical CD. If so, I really want to make a beautiful "product" with a nice packaging so it could take time and money : I have to think carefully about it in order to make something great and not too expensive for the people who appreciate my music and the Erangers who follow me.

WULF: Those are all of my questions.   Any final thoughts or comments are yours.

ERANG: An old proverb from the Kingdom of Erang :  "Imagination Never Fails"


You can read Wulf's article on his favorite Erang albums here.
You can read Part 2 of this series here.

Monday, October 6, 2014

ZOOM!!


What's up sluts and slut-shamers!!  DJ Wulf is back in the house, here to just make a quick post and get everyone caught up on what's going on here at Malicious Intent Enterprises-

1.   Everyone welcome Tanelorn!!  He was the last DJ for Malicious Intent's radio show at the University of Kansas' own 90.7 FM KJHK Lawrence, so of course he deserves your unwavering, unquestioning respect and loyalty.  Unfortunately, for whatever reason the show was axed after him, but that's most likely because it just became too brutal for the radio station to handle and Tanelorn didn't play enough Deafheaven or whatever is hot with the kids nowadays.  Anyway, prepare yourself for what he has in store for us in the coming days!!

I did a quick Google image search of Tanelorn and this is the first thing that came up.  I guess it's from Michael Moorcock's (my fave pornstar btw) Elric saga which I've never read, but I suppose it looks like a metal-enough place... except it definitely needs more skulls and churches being set on fire. 
  
Judge Dredd (left) and Wulf (right) during happier times
2.   The main clowns of this operation (Judge Dredd and I) have been so busy that we haven't been posting that much, as I'm sure you've noticed.   That's because we've been so busy on various quests and errands...Judge Dredd is currently scouring Southeast Asia (and perhaps Australia in the near future) for unholy relics and artifacts to plunder before returning to the US to continue his studies, while I myself have recently returned to Korea from my own blasphemic travels (a survey of the glorious nation of Taiwan) to resume operations.


Seriously, has anyone ever figured out how to actually play this fucking game?!
3.   DUNGEON SYNTH!!  It's no secret that I'm a huge tabletop RPG fan, but for years and years have been looking for the perfect playlist for medieval fantasy RPGs like Dungeons & Dragons, Pathfinder, Lamentations of the Flame Princess, etc.   One of the biggest problems with this is that if you look up "RPG music playlist" or "epic music" or whatever it's most likely going to be either overblown symphonic movie OST type stuff or music that is already from video games.   While it's cool that people have taken the time to compile these playlists, I don't feel like they match up at all with what is usually going on in the game.   Epic symphonic movie music only works when everyone is fighting some crazy battle with the boss or something like that...otherwise, it's just too distracting for when people are just standing around talking and shit.   As for music that's already from video games, you're probably just going to think of the game that it's from instead of using your own imagination.  For example, I used to play Rifts with some people and the GM would put on Chrono Trigger battle music whenever we would fight a battle.  Now, don't get me wrong, I love Chrono Trigger...it's probably still my favorite video game of all time in terms of storyline and characters.   However, all I could think about were just scenes from Chrono Trigger.   The music should inspire the imagination, not distract.



Now THIS is what I'm talking about!!
The only music that's ever clicked with me 100% for fantasy tabletop RPGs has been dungeon synth.   Until recently, I'm not even sure if I knew that it was a legitimate music genre...I just thought it was how people described Mortiis' "era I" goofiness (pretty much all of Mortiis' shit is goofy, but that's beside the point).   Seriously though, I had a really tough time trying to find good music for my D&D games... besides Mortiis, I really only knew about Lord Wind's later shit, Sunn O)))'s "øø Void" (not dungeon synth, but worked well for dungeons, especially The Temple of Elemental Evil!!), and of course Ildjarn-Nidhogg's beautiful "Hardangervidda" (except for the second track, which has some cheesy percussion).   Obviously, this isn't enough music to last for a long gaming sesh, and it does tend to get kind of old if you play the same stuff over and over again.



I hadn't discovered Pathfinder yet, give me a break!!
Anyway, while there's some older dungeon synth that came out awhile ago like Burzum's "Hliðskjálf", I'm primarily interested in are newer artists who are essentially emulating old school Mortiis.   This seems like it may be kind of an insult, but I mean it with the utmost respect!!  It's awesome!!  Perfect for roleplaying background music, relaxing, being weird in your room, etc.  I'm going to start writing posts on my favorite dungeon synth musicians soon, and who knows?  Maybe I'll even have an interview or two as well to give the posts some more depth :)


The old Castles and Crusades/Pathfinder crew (RIP!!): Nathan, Terry, Anson, Me (Wulf), Josh (Judge Dredd), Jake, and (Grym) Kym...illustration by Grym Kym!!

4.   I've been meaning to have more interviews coming up with Korean metal bands (or pretty much anyone else who is interested!), but due to a busy schedule and other stuff it's just taking too long.  Hopefully that will change soon, as there's still tons of bands here that I think are worth talking to so we can get a greater understanding of the state of extreme music here in South Korea!

Somewhere in South Korea, this dude is running around and making pagan black metal...obviously it's up to us to get the inside scoop!!

Friday, August 10, 2012

Interview with Wizard of Accursed Wound!!

Interview conducted via email in August, 2012.

http://accursedwound.bandcamp.com/


WULF: To my knowledge, this is the first Accursed Wound interview...tell us a bit about the band as far as its origins and its members. What do you hope to accomplish as a group?

WIZARD: Thanks for having us!! The band is relatively new, we’ve been playing together for a year now. Aaron (Orc) and I (Wizard) have been musical cohorts for a while now and share a passion for all types of metal. We recruited our friend Dean (Aeden) specifically for this project, he’s insane. We met Simon (Grimhilt) in a tavern during our travels and he joined our cause. Sei played keyboards for us on the record but isn’t a regular member, Aeden might take on that role for live shows. As far as a band goal?... We’d like to continue putting out fantasy themed black metal records and possibly some ambient instrumentals.

WULF: While I hate asking about a band's inspirations as it's usually the same answers every time, I'm curious as to what are some of Accursed Wound's main inspirations, both musical and literary?

WIZARD: I really can’t speak for everyone on this front, however, I can say that we all love hard science fiction and fantasy and we are all very much into dark themed role-playing games. Musically, me and Aaron were big into thrash, grindcore, sludge and extreme shit in general but also loved the emotional power and dramatic effect of classical music... Prokofiev, Bartok, Holst, Stravinsky. So the obvious next step was to put out something close to symphonic black metal, we are big fans of the greats like Dimmu, Bal Sagoth, Nile, Emperor. We gave it our best shot to put forth an authentic sounding record that could tell a tale we could all agree on, so naturally dark fantasy. Thanks for that question.

WULF: Your lyrics involve grim tales of dungeon exploration, morbid sacrifices, demons, trolls, the undead, etc. Would you care to elaborate what drives you to record such macabre visions, as well as perhaps some of the overall themes depicted on the album? Does the band promote a specific philosophy or message? What is the most ideal way for the listener to experience your music?

WIZARD: umm... Some of the lyrics are sort of compiled fragments from old D&D campaigns I’ve played. But the majority of it is basically a story of a necromancer or lich from the underworld who is gaining power on the surface, destroying villages and raising an undead army. The trick of it all is that a spell has been cast, so while humans are fighting their above ground crusades, the undead army is growing, when the dead are hauled back into the city they awaken and ransack the place. There’s also a bit(Dungeon Crawling) on heroes who have been contracted to venture down and kill the Lich only to be raised as undead warriors themselves. So yeah, i’d love to see this made into a film... or better yet a D&D adventure module. Maybe we’ll include a module with our next record! ...And finally i would say first that the best way to listen to any metal record is to read the lyrics along with the music, I remember doing this with Butchered at Birth when I first got into metal, because i couldn’t understand the words. It made the record awesome and more listenable for me. I’d say Listen to Embrace the Forge in a low light subterranean environment.. or driving recklessly at high speeds. Nothing in between. haha

WULF: Are there any future plans to perform live or tour? What is the black metal scene like in your region of the US, and do you associate with it?
WIZARD: We have played this material out live only twice and since the band is kind of spread across the country right now we don’t really know. A regional tour is definitely something we’d like to do, though it might involve new members or stripping down to a smaller group. Regardless of the difficulties there will be more live shows. We are’nt really involved in the scene here, since we are so new, but there’s definitely a lot going on here in the bay area, of course classic thrash and garage but also some pretty sick heavy metal.


WULF: Braden Young mixed your album, who is he and what is your connection to him?
WIZARD: Basically we know him through Simon(Grimhilt). Three of us were already going to be in Lawrence, KS (where we grew up) over the winter so we just asked him to record us and he agreed. It was pretty strait forward, we played through the songs and then overdubbed our parts again. Braden was really particular about perfecting all the parts, I think it made the album alot more solid. The whole project definitely woundn’t have happened without him. He also hooked us up with Brommer, who did the cover art.

WULF: Besides any possible live shows, what are some of the band's future plans? Do you have any more music on the way?

WIZARD: We have 8 songs that still need to be recorded so look forward to that. Definitely the ambient stuff and of course adventure modules! I’m really considering that right now.

WULF: Thanks so much for this interview!! Any final comments?

WIZARD: I guess I would say to all the metal heads and metal musicians out there, keep listening to and creating stuff that you believe in. If you believe in that candy coated corporate shit then good for you, but know that you’re seen as a fan of easy listening. Thanks Wulf.